
The cost of their library's could add up fast, but its not backbreaking. I got my hands on the freebies from Laubwerk and I've been using them. Then you have apps like SpeedTree which are used primarily for games, but they do have a more robust "Cinema" and "Studio" version you can use for 3D. E-on (the makers of vue) have another application called The Plant Factory, but the version that exports animated sequences is also a bit heinous in price. then again, I didnt really mess around with it too much, so maybe its just my lack of skills.ĭpit is supposed to be as powerful, but the documentation (i hear) is not fantastic, and the learning curve is pretty steep. It takes some doing to get a really good looking tree from scratch though, loading in a pre-made tree is almost always going to look better. But i'd maybe go for xfrog, I think you'd find the most stuff for it in terms of learning how to use it and tutorials and stuff. and vegetation plugins can be pretty pricey.Įven in the video you posted, they clearly say they used Maya and Xfrog to do the animation.įor fully integrated procedural vegetation simulation/modelling, the three most popular plugins for Cinema are:Īny of them will be able to do your animation. growing 'realistic' trees is pretty hard for any 3D application, if you really want it to be real, most likely youre going to have to use some kind of plugin.
